The choices you made in the game didn't affect the ending, you got to the final room, got the "star child" that had nothing to do with the story in any way until you entered that room, and got a multiple choice question to choose your vague, impersonal, and generally undefined ending.
I think much of the backlash was that that was simply untrue. It changed nothing, fixed nothing, just "expanded" it for no At the start of the trilogy they told you that the decisions you make would affect the outcomes of the game.
Fri 5th Feb The patch was a "sorry, not sorry" patch to me.But i can understand the people who didn't. Having said that i truly enjoyed these games even with the original ending. The fact that they had to make extra DLC to alter the ending because of the backlash it received is actually quite telling how most players felt. I know i exaggerated a bit but this is how it felt for some players. (Kinda like the ending for Game of Thrones.) Sure, the build-up to the trip was still nice, but the whole thing still leaves a bad taste in your mouth. It's more like If someone were planning to go on a long, wonderful vacation in the Maldives, idyllic sandy beaches, crystal clear water, but then you actually break your leg on your way to the airport so you won't get get to go after all and won't get what you were hoping to get. It sometimes took hours and hours of exploration and planet hopping to even find these side-missions. Where even side missions can have big consequences like deciding the fate of entire species, if you let them live or wipe them all out. Things like your crew setup, who lived and died all carried through the entire trilogy and were actually intertwined with the story! So there was a major build-up to some grandiose finale based on your individual choices which never got fulfilled.Įspecially frustrating if you tried to let everyone survive in all 3 games and always get the most positive outcome in moments where you have a choice. It was one of the first triple AAA games that used this mechanic so well and let you import your save game which forwarded your choices. The main unique selling point of the whole Mass Effect Trilogy was that your choices matter and have big consequences for the following game. Fri 5th Feb don't want to spoil things so i won't go into details, but i think i can relate a bit to post.
Kani Hime’s All Thumbs Production (PCC), Varied texture & mesh mods Some modders prefer to release mods by making a modded PCC file.
The mod has gained two additional face textures that are not Redid textures from scratch for much better details and overall appearance. one (1) kani hime was harmed in the making of these eyebrows mass effect VANILLA FACE TEXTURE REPLACER FOR DRAGON AGE: ORIGINS “Retextures some of the vanilla complexions to look like an actual skin.
you for making them available :3 I especially enjoy the skin replacement If all is in Models by mochen – You will need Face and Eye Textures under MISCELLANEOUS – (Leliana, Silas) KH01 Eye Lash Texture and hair by KaniHime Kani Hime here (previously giantmudcrab) Game outright crashes telling me i don’t have enough memory to run the game with the face textures.
And making sure you properly installed RLS Fashion Bazaar. mops lash textures that can be used with the toolset in creating face. This is a collection of resources gathered from Kani Hime’s blog and This file contains Kani’s face textures, hairstyles, tattoos and a few. I have had more luck getting textures to display properly when I convert Face textures for ME2 ~ by Kani Hime (download link is at the bottom Custom Face Textures by Kani Hime (Custom 1) Heather Face Texture by HeatherShepard (Earring texture only) Hair Mods as DLC by Mass effect 2 broshep high quality textures Me1 better hairbroshep high quality texturesįace textures made by kani hime mass effect 3 Read Online > Read Online Kani hime face texture tutorial
Download > Download Kani hime face texture tutorial